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ToolMug

Tone Generator

Drag the slider or type a frequency and your browser plays it instantly. Use it to find the highest pitch you can hear, check how low your headphones or speakers go, track down a rattle or resonance, or get a reference pitch for tuning.

Runs in your browser — nothing you enter is uploaded

Start at a low volume. High frequencies and square waves sound much louder than they look, and loud tones on headphones can damage hearing.

440 Hz

Nearest note A4 (0 cents)

Volume
10%

How high you can hear depends on age and on your speakers or headphones; many laptop speakers cannot play below about 100 Hz.

How to use

  1. Turn the volume down first, then click Play.
  2. Drag the slider (a logarithmic scale from 20 Hz to 20 kHz), type a frequency or click a common one; − and + move by one semitone.
  3. Switch to Frequency sweep, set the start and end frequency and the duration to play a continuous rise (or fall).

Options explained

Waveform
A sine wave is a single pure frequency. Square and sawtooth waves are full of harmonics and sound louder and harsher; triangle is in between.
Sweep
Exponential, so each octave takes the same time and the pitch rises evenly. A sudden boost or buzz at one frequency usually means a resonance.
Note
Twelve-tone equal temperament with A4 = 440 Hz, with the offset in cents (100 cents = one semitone).

Frequencies and notes

Under the big frequency display the tool shows the nearest note and how many cents you are away from it, using equal temperament with A4 = 440 Hz. The note number is 69 + 12 × log₂(frequency ÷ 440), rounded to the nearest whole note. The Common frequencies buttons give these readings:

Frequency Nearest note
50 Hz G1, +35 cents
100 Hz G2, +35 cents
440 Hz A4, exactly
1,000 Hz B5, +21 cents
4,000 Hz B7, +21 cents
8,000 Hz B8, +21 cents
12,000 Hz F#9, +23 cents
15,000 Hz A#9, +10 cents
17,000 Hz C10, +26 cents

Middle C is 261.63 Hz, and doubling a frequency raises it by exactly one octave (440 Hz to 880 Hz).

In Frequency sweep mode the pitch follows f = start × (end ÷ start)^t, where t runs from 0 to 1 over the Duration (s). The default 20 Hz to 20,000 Hz is a 1,000-fold range, almost exactly 10 octaves, so a 20-second sweep spends about 2 seconds per octave and reaches roughly 632 Hz at the halfway point (10 seconds). Duration can be set from 1 to 600 seconds.

Frequently asked questions

How high can people hear?

Young people usually hear up to 15–20 kHz; the upper limit drops with age and is often around 14 kHz by 40. Results also depend on your headphones, speakers and volume, so this is not a medical hearing test.

Why can't I hear low frequencies?

Phone and laptop speakers are too small to play much below about 100 Hz. Try headphones or speakers with a subwoofer.

Is it safe?

At low volume, yes. Do not play high frequencies or square waves loudly through headphones, and stop if it becomes uncomfortable.

Privacy

This tool runs entirely in your browser. Your files and text are processed on your device and are never uploaded to our servers.

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